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Overview
- The World - The
History - Miscellaneous
Just as there are countless cultures embodied in Tirialle, so are there
numerous local ways of measuring time. Under the Dreamfounding, a universal system of counting years
was developed to help ensure smooth communications. Its years are measured from the year of the
Dreamfounding, and is designated by a YD, or Year of the
Dreamer. This is the year 505 YD by the Standard
Tiriallean Calendar. Dates
before the Dreamfounding are counted backwards, as Years Before, or YB.
Shortly after its incorporation, a number of delegates objected to the
"sterility" of a simple number count for years. After all, in many
of the local calendars, each year has a name - element,
animal, mineral or vegetable. With that in mind, the system was soon modified to allow for
symbolic representitives. The Dreamfounding senate appointed one hundred specialists
with the task of deciding what creatures would be honored in the
Tirieallean calander. In the year 12 YD, the Council of Years
was formed.
Based in the prestigious Orion Astrological University
of Starcross in the East Realm, the Council of Years started their
gathering by sending messengers to all Tiriallean nations, informing them
of their duties to "add life to the standard calendar" and
asking for their suggestions. It was a decision the council came to
regret, as did the university and the surrounding settlement of
Starcross. The formerly quiet township was
rapidly flooded with representitives from almost every being, sentient or
not, in the known world. Many of the creatures themselves lobbied hard for
inclusion (or exclusion). Long speeches
were given, explaining why each animal or being deserved a year. The
vagueness of the Council's job description - to "find such beings as
represent the innate qualities of the Elements" - made
matters worse. Some thought each year should have its own
creature, never to be reused until all other life forms were
exhausted. Others said that only royalty (of their homelands, of
course) were worthy of such immortality. One dragon representative even
suggested that they name all years for dragon subspecies, at which point she and a
winged panther advocate came to blows.
The Starcross gathering inspired numerous books, poems, and songs with its
drama and occasional humor (as when an anonymous delegate decided that
years should also have nicknames, like Bob, to "keep 'em from gettin'
swelled heads.") It lasted for two and a half years.
Eventually, all delegates agreed to "let the Fates decide," and a
drawing was held for the finalists. This, of course, led to various
debates over the best random method to choose, the most tamper-proof by
mundane or magical means. At last, under very strict conditions and
with more than fifty designated observers to prevent even the hint of
cheating, the drawing took place. Ten names were selected. These are, in order:
Dragon, Wolf, Griffin, Dolphin, Unicorn,
Firebird, Lion, Butterfly, Otter, and Eagle. (Actually, the Year of the Unicorn
was to be called the Year of the Crystacorn, after Tirialle's native
unicorn-like creature. However, since they are considered
extinct, with no sightings reported for nearly a
thousand years, it was decided to substitute Unicorns, as Unicorns
were known to exist in other parts of the world. It was much
later that Unicorns officially immigrated to Tirialle, and later still
that scattered reports of surviving populations of Crystacorns reached
official ears.)
To appease the many cultures who named yearly cycles for nonliving
creatures, and to provide some "color and variety" to the
calendar, a secondary set of names was established, also with much
haggling (though not as much as the living names, as the stones had no
lobbyists present.) They came up with nine minerals, in order: Silver,
Ruby, Obsidian, Gold, Emerald, Sapphire,
Diamond, Amethyst, and Opal. The disparity with the number of animal names was to prevent
one from being inextricably locked with the other: i.e, so the Year of the
Dragon isn't always the Year of Silver also. This way, the
associations are rotated.
As soon as the final name was drawn, the Council of Years declared its
work finished and disbanded, preventing what was sure to be a lengthy
process of appeals and arguments by those left out. As it was, it
took several years to synch up the new naming system across Tirialle. The year
508 YD is the Year of the Ruby Otter by Standard Tiriallean Calendar reckoning.
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Again, as many races and histories as there are in this land, so are there
many ways of dividing up the year into months. When the
Dreamfounding was accepted, however, a standardized system was put into
place, based loosely on the calendar of the Master Dreamer's homeland.
| Alphon - January |
Septon - July |
| Beton - February |
Theton - August |
| Gammon - March |
Novon - September |
| Delton - April |
Kapron - October |
| Quintron - May |
Vembron - November |
| Zeton - June |
Dodecon - December |
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There are seven days in the Standard Tiriallean Calendar week:
Soulday, Moonday, Earthday, Waterday, Skyday,
Fireday, and Starday. Five are dedicated to the
five mythic elements (soul/spirit, earth, water, sky, and fire.)
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The following continent-wide holidays are celebrated by
most, but not all, residents of Tirialle. Naturally, there are
innumerable local celebrations, variations, and such. Variable dates
are written in italics.
Alphon 1 - New
Year's Day. Often marked by parades.
Spring Equinox - Waking Day. This is the day the
world "awakens" from winter, usually with festive gatherings,
leaves and blooms of paper or cloth, and ceremonies intended to banish the
last cold snaps of winter.
Summer Solstice -
Midsummer Festivals. These are generally lively, full of masquerades
and pageantry.
Autumn Equinox - Harvest Day. After the crops come in, kegs
of cider are tapped as everyone celebrates the bounty and prepares for the
long, hard days of cold ahead. In warmer climates, it is more of a
token festival, though Tirialleans rarely need much of an excuse for a
celebration.
Novon 25 - Dreamfounding Day, the day when, after nearly ten months of
deliberations and modifications, the landmark Dreamfounding documents were
officially accepted as the ruling principles of a united Tirialle.
It is more of a "bank" holiday, marked by patriotic parades and
speeches.
Kapron 31 - Shadow's Eve. This holiday bears a distinct resemblance to Halloween in
the Bright Dreamer's world (only the odds are significantly greater of
having a real monster knock on the door). Children and neighbors go
door-to-door gathering treats or threatening tricks. In outlying
areas, the tricks can get downright nasty, all the moreso if a foolish
homeowner denies the request of a real goblin or demon. Faeries
especially love this holiday as an excuse to create all manner of mischief
under the cover of darkness.
Vembron
1 - Light's Dawn, conceived as a balance to Shadow's Eve. People
dress in bright clothes and
masks, wear bells, and go door-to-door singing thanks or giving small
trinkets or coins to those who handed out
treats the night before.
Winter Solstice - Sleeping Day. Various dreams are celebrated and the world "goes
to sleep" for the winter.
Dodecon
31 - Year's End Day. This is a time when old arguments and troubles are
"cast out" along with the old year, and new resolutions and
hopes are drawn up for the coming one. It is also common for figures
representing the old year's animal and mineral (the Opal Lion for 506 YD,
for instance) to be sent out of town with a parade and ceremony: these are
either puppets, models, dressed-up beings, or an actual creature.
They usually carry away with them, symbolically, the troubles the
community wishes to be rid of in the coming year. Communities that
celebrate the Year End Processional also celebrate the New Year
Processional, when a figure representing the new year's animal and mineral
comes into town as part of a parade, bearing candles, flowers, and other
symbols of renewal and hope.
Neverday - Every five years, between Dodecon 31 and
Alphon 1, is Neverday, added to the calendar to keep up with
irregularities in Tirialle's orbit. On this day, it is against
tradition to conduct business or accomplish anything major - it is a
"nonexistent" day, of no year and on no calendar. Things
said and deeds done on a Neverday "don't count" in the rest of
the year, and over the centuries it has become traditional to spend the
day reviewing one's life, what they do and do not wish to carry on with
them into the new year, what decisions have been made and directions taken
that could use rethinking or reinforcing. It is also a traditional
day to write "Neverday notes," in which, anonymously, people can
tell each other how they feel. Delivering Neverday notes, however,
is considered risky and unlucky, and keeping any Neverday note beyond
sunrise on Alphon 1 is the height of deceitfulness and sure to bring bad
fortune. It is also considered bad luck to be born on Neverday.
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With such a diversity of cultures and beings, keeping on
top of local exchange rates is an exceptionally tricky task. Thus,
the barter system still dominates for much interrealm trade. Each
Realm technically has its own "official" coinage, but locals
tend to stick to their own systems, sometimes to the exclusion of all
others. Generally, copper coins are the least denomination,
followed by silver, gold, and platinum. The following are the
official coinage systems (named after their "tail" side image;
"heads" tend to be historical figures of minimal interest to
offworlders) of the major realms of Tirialle, with their relative
worths. In general, a copper will buy a small meal, while a
silver will pay for a night at a modest inn. A gold can purchase a
fair pack animal, and a platinum will buy a sturdy wagon and team to go with it.
These are just the "base unit" coins: typically, there are
intermediate coin denominations (the 5-scale coin of the Midrealm, for
instance, equal to five copper scales), though typically they are marked
similarly - like playing cards, they usually repeat the basic image -
with a different "head" image.
Midrealm Coinage - Copper scales, silver rams, gold eagles,
platinum helms. Fifty scales
equal one ram; twenty-five rams equal one eagle; twelve eagles equal one helm.
North Realm Coinage - Copper acorns, silver hares, gold wolves,
platinum crowns. Forty acorns equal one hare; twenty hares
equal one wolf; ten wolves equal one crown.
East Realm Coinage - Copper quills, silver horses, gold tigers,
platinum orbs. Fifty quills equal one horse; fifteen horses equal
one tiger; ten tigers equal one orb.
West Realm Coinage - Copper arrows, silver salmon, gold bears,
platinum spires. Thirty arrows equal one salmon; twenty salmon
equal one bear; five bears equal one spire.
South Realm Coinage - Copper clovers, silver martens, gold
cougars, platinum scepters. Ten clovers equal one marten; ten
martens equal one cougar; ten cougars equal one scepter. (Note how the
"trader kings" of the South Realm adopted the most
readily-understood coin conversion rates.)
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